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Highest win rate build for snowballing leads. Maximizes damage output with armor penetration and ability haste. Use when ahead or against squishy team compositions.
Pick rate: 8.0%
Stats via OP.GG
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Runes & Summoners
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Matchup Database

Trade when your Passive is up and disengage before his Counter Strike.

Poke with Q from outside his Q range.

Farm safely when he has Fury bar filled.
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Win Conditions
Early Game
Level 1 is weak—play safe. Level 2-3 spike hard when you unlock all basic abilities and can execute full combos. Your Passive-empowered trades are extremely strong in early levels.
Mid Game
First item completion (Spear of Shojin or Eclipse) provides massive power. Two-item spike with Voltaic Cyclosword or Sundered Sky makes you a teamfight threat. Mercury's Treads help you stick to targets.
Late Game
Three-item completion with Death's Dance or Serylda's Grudge maximizes your teamfight presence. Your sustain and AOE damage make you nearly unkillable in extended fights if you land abilities.
Power Spike Timeline
Early Game
Level 1 is weak—play safe. Level 2-3 spike hard when you unlock all basic abilities and can execute full combos. Your Passive-empowered trades are extremely strong in early levels.
Mid Game
First item completion (Spear of Shojin or Eclipse) provides massive power. Two-item spike with Voltaic Cyclosword or Sundered Sky makes you a teamfight threat. Mercury's Treads help you stick to targets.
Late Game
Three-item completion with Death's Dance or Serylda's Grudge maximizes your teamfight presence. Your sustain and AOE damage make you nearly unkillable in extended fights if you land abilities.
Early Game
Level 1 is weak—play safe. Level 2-3 spike hard when you unlock all basic abilities and can execute full combos. Your Passive-empowered trades are extremely strong in early levels.
Mid Game
First item completion (Spear of Shojin or Eclipse) provides massive power. Two-item spike with Voltaic Cyclosword or Sundered Sky makes you a teamfight threat. Mercury's Treads help you stick to targets.
Late Game
Three-item completion with Death's Dance or Serylda's Grudge maximizes your teamfight presence. Your sustain and AOE damage make you nearly unkillable in extended fights if you land abilities.
Enemy Comp Analysis
Scanning...Key Threats
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