Voxren
All Champions
Win Rate
52.0%
Pick Rate
9.0%
Ban Rate
6.0%
Tier
S+

Emerald+ ranked · Updated hourly

Abilities

Perseverance
P
Decisive Strike
Q
Courage
W
Judgment
E
Demacian Justice
R

Optimal Builds

Starting Items
Item 1055
Item 2003
Core Build
Item 6631
Item 3046
Item 3033
Full Build
Item 3009

Most popular build path. Stridebreaker → Phantom Dancer → Mortal Reminder for balanced crit, mobility, and anti-heal.

Pick rate: 29.7%

Stats via OP.GG

Unlock AI-analyzed build paths for every matchup and team comp

Unlock Build Paths

Used by 2,847 players this patch

Already have an account? Sign in

Runes & Summoners

Rune data is being generated. Check back soon.

Get optimal rune pages analyzed from thousands of high-elo games

Get Full Rune Page

Updated for Patch 16.2

Matchup Database

Aatrox
vs. AatroxSkill

Aatrox has strong all-in potential with his Q knockup and healing.

Darius
vs. DariusSkill

Darius wins extended trades and all-ins due to his bleed stacking and apprehend pull.

Malphite
vs. MalphiteSkill

Malphite scales harder than you but has weak early laning.

+ 165 more matchups
AI Coach Preview
AI Coach
Analyzing matchup
Laning

|

Roaming

...

Teamfight

...

Access detailed strategies for all 160+ champion matchups

Access 160+ Matchups

Updated daily from high-elo games

Win Conditions

Early Game

Level 1 bush ambush and auto-attack harassment into Q→E trades establish immediate lane dominance. Doran's Blade with early combat items gives Garen an edge in short skirmishes.

Mid Game

Completion of Stridebreaker + Phantom Dancer (first core items) provides the mobility, damage, and survivability to lock down trades and begin threatening dives. Crit scaling kicks in, significantly amplifying Judgment damage and auto-attack threat.

Late Game

Full build with completed crit items and Black Cleaver enables Garen to shred armor while dealing massive AOE damage in teamfights. His ultimate (Demacian Justice) becomes a guaranteed execute tool against isolated targets, while split-push pressure becomes unkillable.

Power Spike Timeline

Early Game

Level 1 bush ambush and auto-attack harassment into Q→E trades establish immediate lane dominance. Doran's Blade with early combat items gives Garen an edge in short skirmishes.

Mid Game

Completion of Stridebreaker + Phantom Dancer (first core items) provides the mobility, damage, and survivability to lock down trades and begin threatening dives. Crit scaling kicks in, significantly amplifying Judgment damage and auto-attack threat.

Late Game

Full build with completed crit items and Black Cleaver enables Garen to shred armor while dealing massive AOE damage in teamfights. His ultimate (Demacian Justice) becomes a guaranteed execute tool against isolated targets, while split-push pressure becomes unkillable.

Enemy Comp Analysis

Scanning...
Zed
M
Graves
J
Thresh
S
Jinx
A
Ornn
T
Threat Level0%
Your Win Condition Score
0/100

Key Threats

Hard CC3 sources
Burst DamageHigh
Peel AbilityMedium

Learn how to close games and climb with AI-analyzed strategies

Learn Win Conditions

Based on 10,000+ Emerald+ games