
Emerald+ ranked · Updated hourly
Abilities





Optimal Builds





Primary all-around tank build with mobility and engage potential. Best for well-rounded teams needing frontline durability and crowd control.
Pick rate: 6.9%
Stats via OP.GG
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Runes & Summoners
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Matchup Database

Poppy's Heroic Charge and crowd control chain outvalue Nami's poke in all-in scenarios.

Your Steadfast Presence blocks Thresh's Flay and hook attempts, neutralizing his key threats.

Karma's poke damage is manageable if you use your Steadfast Presence actively.
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Win Conditions
Early Game
Level 2-3 when Heroic Charge and Hammer Shock unlock, enabling all-in combo potential with ADC. Strong in early skirmishes and defensive trading.
Mid Game
Levels 9-11 with maxed abilities and core items (Locket, Dead Man's Plate) providing substantial durability. Keeper's Verdict at level 6 transforms teamfight dynamics immediately.
Late Game
Full build completion with tank items providing massive crowd control resistance and durability. Ultimate cooldown reduction from items allows constant fight manipulation and positioning control.
Power Spike Timeline
Early Game
Level 2-3 when Heroic Charge and Hammer Shock unlock, enabling all-in combo potential with ADC. Strong in early skirmishes and defensive trading.
Mid Game
Levels 9-11 with maxed abilities and core items (Locket, Dead Man's Plate) providing substantial durability. Keeper's Verdict at level 6 transforms teamfight dynamics immediately.
Late Game
Full build completion with tank items providing massive crowd control resistance and durability. Ultimate cooldown reduction from items allows constant fight manipulation and positioning control.
Early Game
Level 2-3 when Heroic Charge and Hammer Shock unlock, enabling all-in combo potential with ADC. Strong in early skirmishes and defensive trading.
Mid Game
Levels 9-11 with maxed abilities and core items (Locket, Dead Man's Plate) providing substantial durability. Keeper's Verdict at level 6 transforms teamfight dynamics immediately.
Late Game
Full build completion with tank items providing massive crowd control resistance and durability. Ultimate cooldown reduction from items allows constant fight manipulation and positioning control.
Enemy Comp Analysis
Scanning...Key Threats
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