Voxren
All Champions
Sejuani

Sejuani

junglePatch 16.2
Win Rate
51.0%
Pick Rate
2.0%
Ban Rate
0.0%
Tier
B

Emerald+ ranked · Updated hourly

Abilities

Fury of the North
P
Arctic Assault
Q
Winter's Wrath
W
Permafrost
E
Glacial Prison
R

Optimal Builds

Starting Items
Item 1102
Item 2003
Core Build
Item 3084
Item 2502
Item 3075
Full Build
Item 3047

Most popular standard tank build emphasizing armor, magic resist, and durability through Heartsteel's stacking passive.

Pick rate: 12.7%

Stats via OP.GG

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Used by 2,847 players this patch

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Runes & Summoners

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Updated for Patch 16.2

Matchup Database

Graves
vs. GravesSkill

Graves is a common jungle matchup with even win rates.

Lee Sin
vs. Lee SinSkill

Lee Sin is one of the most common jungle matchups.

Viego
vs. ViegoSkill

Viego gains power through itemization and resets, so avoid letting him snowball early.

+ 165 more matchups
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Win Conditions

Early Game

Level 6 is Sejuani's first major power spike as she gains access to Glacial Prison, significantly increasing her ganking success rate. Early armor from her Frost Armor passive helps her clear camps efficiently.

Mid Game

Mid-game is where Sejuani truly shines—with completed core items (Heartsteel, Unending Despair, Thornmail), she becomes a unkillable tank with tons of crowd control. Her teamfight presence is maximized with multiple CC sources and high durability.

Late Game

Late-game Sejuani acts as a hefty frontline and crowd-control anchor for her team. She can absorb massive amounts of damage and provide peel or engage. Her crowd-control lockdown potential remains incredibly valuable for securing teamfight wins and protecting carries.

Power Spike Timeline

Early Game

Level 6 is Sejuani's first major power spike as she gains access to Glacial Prison, significantly increasing her ganking success rate. Early armor from her Frost Armor passive helps her clear camps efficiently.

Mid Game

Mid-game is where Sejuani truly shines—with completed core items (Heartsteel, Unending Despair, Thornmail), she becomes a unkillable tank with tons of crowd control. Her teamfight presence is maximized with multiple CC sources and high durability.

Late Game

Late-game Sejuani acts as a hefty frontline and crowd-control anchor for her team. She can absorb massive amounts of damage and provide peel or engage. Her crowd-control lockdown potential remains incredibly valuable for securing teamfight wins and protecting carries.

Enemy Comp Analysis

Scanning...
Zed
M
Graves
J
Thresh
S
Jinx
A
Ornn
T
Threat Level0%
Your Win Condition Score
0/100

Key Threats

Hard CC3 sources
Burst DamageHigh
Peel AbilityMedium

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Based on 10,000+ Emerald+ games