Voxren
All Champions
Tryndamere

Tryndamere

topPatch 16.2
Win Rate
51.0%
Pick Rate
3.0%
Ban Rate
2.0%
Tier
B

Emerald+ ranked · Updated hourly

Abilities

Battle Fury
P
Bloodlust
Q
Mocking Shout
W
Spinning Slash
E
Undying Rage
R

Optimal Builds

Starting Items
Item 1055
Item 2003
Core Build
Item 3074
Item 3046
Item 3031
Full Build
Item 3006

Primary high pick-rate build (7.32%); Ravenous Hydra provides sustained damage and lifesteal AoE cleave, with Phantom Dancer adding critical strike and movement speed.

Pick rate: 7.3%

Stats via OP.GG

Unlock AI-analyzed build paths for every matchup and team comp

Unlock Build Paths

Used by 2,847 players this patch

Already have an account? Sign in

Runes & Summoners

Rune data is being generated. Check back soon.

Get optimal rune pages analyzed from thousands of high-elo games

Get Full Rune Page

Updated for Patch 16.2

Matchup Database

Aatrox
vs. AatroxSkill

Aatrox is a formidable duelist with high damage output and sustain similar to Tryndamere.

Darius
vs. DariusSkill

Darius punishes melee engagements with his bleed and pull mechanics.

Malphite
vs. MalphiteSkill

Malphite is a tank but vulnerable to sustained auto-attack damage.

+ 165 more matchups
AI Coach Preview
AI Coach
Analyzing matchup
Laning

|

Roaming

...

Teamfight

...

Access detailed strategies for all 160+ champion matchups

Access 160+ Matchups

Updated daily from high-elo games

Win Conditions

Early Game

Levels 2-4 with early crit items; dominate short trades before opponents scale defensive stats. Q sustain combined with Fury generation through autos gives incredible laning presence.

Mid Game

After completing first two core items (Berserker's Greaves + Ravenous/Profane Hydra + Phantom Dancer/The Collector); critical strike threshold reached allows consistent fighting and split-push initiation with high damage output.

Late Game

Full critical strike build online with 3+ core items; R becomes a team fight equalizer that forces enemy decision-making. Split-push pressure peaks as one mistake in coordinating defense results in tower/objective loss.

Power Spike Timeline

Early Game

Levels 2-4 with early crit items; dominate short trades before opponents scale defensive stats. Q sustain combined with Fury generation through autos gives incredible laning presence.

Mid Game

After completing first two core items (Berserker's Greaves + Ravenous/Profane Hydra + Phantom Dancer/The Collector); critical strike threshold reached allows consistent fighting and split-push initiation with high damage output.

Late Game

Full critical strike build online with 3+ core items; R becomes a team fight equalizer that forces enemy decision-making. Split-push pressure peaks as one mistake in coordinating defense results in tower/objective loss.

Enemy Comp Analysis

Scanning...
Zed
M
Graves
J
Thresh
S
Jinx
A
Ornn
T
Threat Level0%
Your Win Condition Score
0/100

Key Threats

Hard CC3 sources
Burst DamageHigh
Peel AbilityMedium

Learn how to close games and climb with AI-analyzed strategies

Learn Win Conditions

Based on 10,000+ Emerald+ games