
Emerald+ ranked · Updated hourly
Abilities





Optimal Builds






Primary high pick-rate build (7.32%); Ravenous Hydra provides sustained damage and lifesteal AoE cleave, with Phantom Dancer adding critical strike and movement speed.
Pick rate: 7.3%
Stats via OP.GG
Unlock AI-analyzed build paths for every matchup and team comp
Unlock Build PathsUsed by 2,847 players this patch
Already have an account? Sign in
Runes & Summoners
Rune data is being generated. Check back soon.
Get optimal rune pages analyzed from thousands of high-elo games
Get Full Rune PageUpdated for Patch 16.2
Matchup Database

Aatrox is a formidable duelist with high damage output and sustain similar to Tryndamere.

Darius punishes melee engagements with his bleed and pull mechanics.

Malphite is a tank but vulnerable to sustained auto-attack damage.
|
...
...
Access detailed strategies for all 160+ champion matchups
Access 160+ MatchupsUpdated daily from high-elo games
Win Conditions
Early Game
Levels 2-4 with early crit items; dominate short trades before opponents scale defensive stats. Q sustain combined with Fury generation through autos gives incredible laning presence.
Mid Game
After completing first two core items (Berserker's Greaves + Ravenous/Profane Hydra + Phantom Dancer/The Collector); critical strike threshold reached allows consistent fighting and split-push initiation with high damage output.
Late Game
Full critical strike build online with 3+ core items; R becomes a team fight equalizer that forces enemy decision-making. Split-push pressure peaks as one mistake in coordinating defense results in tower/objective loss.
Power Spike Timeline
Early Game
Levels 2-4 with early crit items; dominate short trades before opponents scale defensive stats. Q sustain combined with Fury generation through autos gives incredible laning presence.
Mid Game
After completing first two core items (Berserker's Greaves + Ravenous/Profane Hydra + Phantom Dancer/The Collector); critical strike threshold reached allows consistent fighting and split-push initiation with high damage output.
Late Game
Full critical strike build online with 3+ core items; R becomes a team fight equalizer that forces enemy decision-making. Split-push pressure peaks as one mistake in coordinating defense results in tower/objective loss.
Early Game
Levels 2-4 with early crit items; dominate short trades before opponents scale defensive stats. Q sustain combined with Fury generation through autos gives incredible laning presence.
Mid Game
After completing first two core items (Berserker's Greaves + Ravenous/Profane Hydra + Phantom Dancer/The Collector); critical strike threshold reached allows consistent fighting and split-push initiation with high damage output.
Late Game
Full critical strike build online with 3+ core items; R becomes a team fight equalizer that forces enemy decision-making. Split-push pressure peaks as one mistake in coordinating defense results in tower/objective loss.
Enemy Comp Analysis
Scanning...Key Threats
Learn how to close games and climb with AI-analyzed strategies
Learn Win ConditionsBased on 10,000+ Emerald+ games