Voxren
All Champions
Win Rate
52.0%
Pick Rate
6.0%
Ban Rate
2.0%
Tier
B

Emerald+ ranked · Updated hourly

Abilities

Phenomenal Evil Power
P
Baleful Strike
Q
Dark Matter
W
Event Horizon
E
Primordial Burst
R

Optimal Builds

Starting Items
Item 1056
Item 2003
Core Build
Item 3070
Item 6657
Item 3040
Full Build
Item 3020
Item 3089
Item 3135
Item 2033

Primary build for consistent scaling and mana sustainability through Tear→Rod→Seraph. Best into matchups without extreme early pressure.

Pick rate: 23.2%

Stats via OP.GG

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Used by 2,847 players this patch

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Runes & Summoners

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Updated for Patch 16.2

Matchup Database

Yasuo
vs. YasuoSkill

Yasuo's windwall blocks Baleful Strike and Dark Matter, so position to minimize his ability to deny damage.

Sylas
vs. SylasSkill

Sylas' Abscond allows him to dodge Event Horizon cages and gap-close aggressively.

Zed
vs. ZedSkill

Zed's shadow mechanics and mobility allow him to dodge your Event Horizon cage.

+ 165 more matchups
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Win Conditions

Early Game

Veigar's early game power spike occurs around level 6 when Primordial Burst is available, enabling significant burst damage in lane skirmishes. Completing Tear of the Goddess provides immediate mana sustainability for spamming Baleful Strike.

Mid Game

The mid-game power spike arrives when Rod of Ages and Seraph's Embrace are completed (typically 2-3 items). At this point, Veigar has accumulated meaningful AP from minion kills and possesses enough mana and health to duel most mid laners while dealing consistent threat.

Late Game

Late-game Veigar transforms into a hyperscaler. With completed builds like Tear/Rod/Seraph/Rabadon's, he has accumulated 200+ bonus AP from his passive alone. Event Horizon becomes a reliable fight initiator, and his burst becomes lethal to any non-tank target. Full CDR (via Cosmic Insight, Transcendence, and item Haste) enables rapid spell rotations.

Power Spike Timeline

Early Game

Veigar's early game power spike occurs around level 6 when Primordial Burst is available, enabling significant burst damage in lane skirmishes. Completing Tear of the Goddess provides immediate mana sustainability for spamming Baleful Strike.

Mid Game

The mid-game power spike arrives when Rod of Ages and Seraph's Embrace are completed (typically 2-3 items). At this point, Veigar has accumulated meaningful AP from minion kills and possesses enough mana and health to duel most mid laners while dealing consistent threat.

Late Game

Late-game Veigar transforms into a hyperscaler. With completed builds like Tear/Rod/Seraph/Rabadon's, he has accumulated 200+ bonus AP from his passive alone. Event Horizon becomes a reliable fight initiator, and his burst becomes lethal to any non-tank target. Full CDR (via Cosmic Insight, Transcendence, and item Haste) enables rapid spell rotations.

Enemy Comp Analysis

Scanning...
Zed
M
Graves
J
Thresh
S
Jinx
A
Ornn
T
Threat Level0%
Your Win Condition Score
0/100

Key Threats

Hard CC3 sources
Burst DamageHigh
Peel AbilityMedium

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Based on 10,000+ Emerald+ games