
Emerald+ ranked · Updated hourly
Abilities





Optimal Builds









Primary build for consistent scaling and mana sustainability through Tear→Rod→Seraph. Best into matchups without extreme early pressure.
Pick rate: 23.2%
Stats via OP.GG
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Runes & Summoners
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Matchup Database

Yasuo's windwall blocks Baleful Strike and Dark Matter, so position to minimize his ability to deny damage.

Sylas' Abscond allows him to dodge Event Horizon cages and gap-close aggressively.

Zed's shadow mechanics and mobility allow him to dodge your Event Horizon cage.
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Win Conditions
Early Game
Veigar's early game power spike occurs around level 6 when Primordial Burst is available, enabling significant burst damage in lane skirmishes. Completing Tear of the Goddess provides immediate mana sustainability for spamming Baleful Strike.
Mid Game
The mid-game power spike arrives when Rod of Ages and Seraph's Embrace are completed (typically 2-3 items). At this point, Veigar has accumulated meaningful AP from minion kills and possesses enough mana and health to duel most mid laners while dealing consistent threat.
Late Game
Late-game Veigar transforms into a hyperscaler. With completed builds like Tear/Rod/Seraph/Rabadon's, he has accumulated 200+ bonus AP from his passive alone. Event Horizon becomes a reliable fight initiator, and his burst becomes lethal to any non-tank target. Full CDR (via Cosmic Insight, Transcendence, and item Haste) enables rapid spell rotations.
Power Spike Timeline
Early Game
Veigar's early game power spike occurs around level 6 when Primordial Burst is available, enabling significant burst damage in lane skirmishes. Completing Tear of the Goddess provides immediate mana sustainability for spamming Baleful Strike.
Mid Game
The mid-game power spike arrives when Rod of Ages and Seraph's Embrace are completed (typically 2-3 items). At this point, Veigar has accumulated meaningful AP from minion kills and possesses enough mana and health to duel most mid laners while dealing consistent threat.
Late Game
Late-game Veigar transforms into a hyperscaler. With completed builds like Tear/Rod/Seraph/Rabadon's, he has accumulated 200+ bonus AP from his passive alone. Event Horizon becomes a reliable fight initiator, and his burst becomes lethal to any non-tank target. Full CDR (via Cosmic Insight, Transcendence, and item Haste) enables rapid spell rotations.
Early Game
Veigar's early game power spike occurs around level 6 when Primordial Burst is available, enabling significant burst damage in lane skirmishes. Completing Tear of the Goddess provides immediate mana sustainability for spamming Baleful Strike.
Mid Game
The mid-game power spike arrives when Rod of Ages and Seraph's Embrace are completed (typically 2-3 items). At this point, Veigar has accumulated meaningful AP from minion kills and possesses enough mana and health to duel most mid laners while dealing consistent threat.
Late Game
Late-game Veigar transforms into a hyperscaler. With completed builds like Tear/Rod/Seraph/Rabadon's, he has accumulated 200+ bonus AP from his passive alone. Event Horizon becomes a reliable fight initiator, and his burst becomes lethal to any non-tank target. Full CDR (via Cosmic Insight, Transcendence, and item Haste) enables rapid spell rotations.
Enemy Comp Analysis
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