
Emerald+ ranked · Updated hourly
Abilities





Optimal Builds






Highest pick rate build. Trinity Force + Spear of Shojin + Serylda's Grudge provides exceptional AD scaling, CDR, and armor penetration for both poking and split-pushing.
Pick rate: 11.0%
Stats via OP.GG
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Runes & Summoners
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Matchup Database

Aatrox has strong early all-in potential.

Darius fears Yorick's poke and can be kited by ghouls.

Malphite is relatively passive early, allowing free farming.
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Win Conditions
Early Game
Level 2-3 with multiple ghouls provide poke pressure, but Yorick lacks all-in threat. Focus on trading with E and farming from brush.
Mid Game
Level 6 unlocks the Maiden, enabling powerful split-push and 2v1 skirmishes. Trinity Force + Spear of Shojin completion provides massive AD and ability rotation damage.
Late Game
With Trinity Force, Spear of Shojin, and Serylda's Grudge, Yorick becomes a turret-destroying menace. The '40-second rule' applies: with full build, Hullbreaker, and 40 seconds uncontested at enemy tier 2, you can end the game.
Power Spike Timeline
Early Game
Level 2-3 with multiple ghouls provide poke pressure, but Yorick lacks all-in threat. Focus on trading with E and farming from brush.
Mid Game
Level 6 unlocks the Maiden, enabling powerful split-push and 2v1 skirmishes. Trinity Force + Spear of Shojin completion provides massive AD and ability rotation damage.
Late Game
With Trinity Force, Spear of Shojin, and Serylda's Grudge, Yorick becomes a turret-destroying menace. The '40-second rule' applies: with full build, Hullbreaker, and 40 seconds uncontested at enemy tier 2, you can end the game.
Early Game
Level 2-3 with multiple ghouls provide poke pressure, but Yorick lacks all-in threat. Focus on trading with E and farming from brush.
Mid Game
Level 6 unlocks the Maiden, enabling powerful split-push and 2v1 skirmishes. Trinity Force + Spear of Shojin completion provides massive AD and ability rotation damage.
Late Game
With Trinity Force, Spear of Shojin, and Serylda's Grudge, Yorick becomes a turret-destroying menace. The '40-second rule' applies: with full build, Hullbreaker, and 40 seconds uncontested at enemy tier 2, you can end the game.
Enemy Comp Analysis
Scanning...Key Threats
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