
Emerald+ ranked · Updated hourly
Abilities





Optimal Builds









Default build path for most matchups. Eclipse provides burst damage and sustain, Voltaic Cyclosword adds ability haste and hybrid damage, Serylda's Grudge offers armor penetration and slow for kiting. This build excels against squishy team compositions.
Pick rate: 10.0%
Stats via OP.GG
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Matchup Database

Zed dominates this matchup through superior early trading.

Skillshot-reliant matchup favoring Zed's mobility.

His tankiness scales poorly against your armor penetration build.
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Win Conditions
Early Game
Level 3 is Zed's first major power spike with Q-E-W unlocked, enabling full shadow trades. Use W forward into Q-E combo through shadow for double damage and slow to chunk immobile mages or win short trades. This is your window to establish lane dominance before opponents complete lost chapter.
Mid Game
Level 6 unlocks Death Mark (R), providing game-changing burst and execute potential. This is ideal for solo kills and roaming to side lanes. The Eclipse mythic completion massively amplifies your all-in damage with lethality, omnivamp, and shield proc. Ionian Boots provide crucial ability haste for shadow combos.
Late Game
Two-item spike with Eclipse and Voltaic Cyclosword allows you to reliably one-shot squishy targets. Serylda's Grudge completion provides armor penetration for tankier opponents. Focus on flanking in teamfights and isolating priority targets. Your ultimate's cooldown reduction from Ultimate Hunter enables frequent assassination attempts.
Power Spike Timeline
Early Game
Level 3 is Zed's first major power spike with Q-E-W unlocked, enabling full shadow trades. Use W forward into Q-E combo through shadow for double damage and slow to chunk immobile mages or win short trades. This is your window to establish lane dominance before opponents complete lost chapter.
Mid Game
Level 6 unlocks Death Mark (R), providing game-changing burst and execute potential. This is ideal for solo kills and roaming to side lanes. The Eclipse mythic completion massively amplifies your all-in damage with lethality, omnivamp, and shield proc. Ionian Boots provide crucial ability haste for shadow combos.
Late Game
Two-item spike with Eclipse and Voltaic Cyclosword allows you to reliably one-shot squishy targets. Serylda's Grudge completion provides armor penetration for tankier opponents. Focus on flanking in teamfights and isolating priority targets. Your ultimate's cooldown reduction from Ultimate Hunter enables frequent assassination attempts.
Early Game
Level 3 is Zed's first major power spike with Q-E-W unlocked, enabling full shadow trades. Use W forward into Q-E combo through shadow for double damage and slow to chunk immobile mages or win short trades. This is your window to establish lane dominance before opponents complete lost chapter.
Mid Game
Level 6 unlocks Death Mark (R), providing game-changing burst and execute potential. This is ideal for solo kills and roaming to side lanes. The Eclipse mythic completion massively amplifies your all-in damage with lethality, omnivamp, and shield proc. Ionian Boots provide crucial ability haste for shadow combos.
Late Game
Two-item spike with Eclipse and Voltaic Cyclosword allows you to reliably one-shot squishy targets. Serylda's Grudge completion provides armor penetration for tankier opponents. Focus on flanking in teamfights and isolating priority targets. Your ultimate's cooldown reduction from Ultimate Hunter enables frequent assassination attempts.
Enemy Comp Analysis
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